|Glitch Lab||←||Music for Decay||→||I am Level|
|Music for Decay|
|Released:||July 16, 2014 (Newgrounds)|
|Featured:||July 21, 2014|
| Game development|
Music for Decay is an isometric platformer created for a DEVCHAT game jam with the theme "Ghost Wheel?". It was released on Newgrounds on July 16, 2014, and featured on Pixel Love on July 21, 2014. The player controls a light who "searches but never finds".
- Left and right arrow keys - Move in respective direction
- Up arrow key - Dash
- Esc - Return to titlescreen
- P key - Pause game
- M key - Mute sounds
Music for Decay is an endless running platformer that involves a light travelling down a continuous corridor with possible spaces to be on. Various obstacles appear ahead of the path, and the light must avoid them by moving to a clear spot or dashing if no safe sections are present. The dash maneuver grants the light temporary invincibility and allows the light to pass through one obstacle if applied just before reaching it. The game ends when the light hits an obstruction.
Spike pits are stationary elements that can be seen ahead of the corridor.
Skulls spawn near the top of the screen and travel in the opposite direction of the light. They make a noise before they are released.